Though however cool that idea may be, to me or anyone else, a major flaw was pointed out. The characters I have designed for the Dichotomous character project, lack any actual Dichotomy. I suppose it sounds rather obvious now, and I should have seen it coming. I must have gotten too wrapped up in dreams of a fantasy land filled with interesting desert characters and strangely sized pack animals.
So it was back to the drawing board this week to try and generate some dichotomy between my characters. I wouldn't say I'm anywhere near adept at character design, so I'm not even going to attempt to add character to a beetle that may as well be a cart for all the purpose it serves in my design.
Seeing some of the other presentations gave me a better idea as to how to go about it. Rather than design a character and try to add dichotomy, I should be starting the the dichotomous relationship itself.
Hopefully I can bounce back from this and It wont set me back too far.
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